Sudirman, Yaya S. Kusumah, Bambang Avip Priatna Martadiputra
In schools, augmented reality (AR) technology has been widely adopted to teach 3D geometry. However, there are still few who use AR technology in the process of evaluating 3D geometry materials. Therefore, this study provides an overview of the form of evaluation in AR-assisted 3D geometry learning. To illustrate this, a qualitative descriptive design was used in this study. The design process uses the Multimedia Development Life Cycle (MDLC) method. There are six stages carried out namely concept, design, collecting material, assembly, testing, and distribution. Furthermore, the results of the design are analyzed and described in a narrative manner. Furthermore, the findings reveal that AR has the potential to be used to evaluate the understanding of 3D geometry concepts and assist students in solving 3D geometry problems. This is because the characteristics of AR integration make evaluation designs more attractive, interactive and minimize obstacles in visualizing 3D geometric objects. It will also have an impact on better student learning outcomes when solving problems related to 3D geometry. © 2023 Author(s).
Department of Mathematics Education, Universitas Pendidikan Indonesia, Bandung, Indonesia
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