Satria Ihsan Ramadhan, Erik Haritman, Didin Wahyudin
Nowadays, teaching methods must adapt and take advantage of the latest technological developments. Besides, COVID-19 pandemic has disrupted learning activities and changed the way of education simultaneously to distance education. However, in distance education, some obstacles must be faced, the material learning must convey adequately, and students must get the entire learning experience. It is known that there is a need for embedded systems and IoT courses where learning activities during the pandemic should not face disruption. So, to meet the learning needs, especially during the pandemic, it is necessary to innovate and use relevant technology for the learning and teaching process, such as making distance learning media. These research aims are to develop a practicum module for BLENode32 trainers and to know the user response from the developed practicum module. This research uses qualitative methods with the ADDIE (Analyze, Design, Develop, Implement, and Evaluation) approach. The respondents in this research were 31 students of electrical engineering education. Based on the result, it is known that most participants gave a significant positive response to the use of the learning module of BLENode32. © 2021 IEEE.
Indonesian University of Education, Electrical Engineering Education, Bandung, Indonesia
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