A labyrinth game for blind children using problem solving learning model

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Lala Septem Riza, Tyas Sawiji, Haviluddin, Nurjanah, Edy Budiman, Alejandro Rosales-Pérez

2020 International Journal of Emerging Technologies in Learning Vol. 15 Issue 2 Article Cited by 5 SDG 17SDG 4 Quartile

Abstract

This research aims to design the concept of learning media for the blind student and apply it to labyrinth game using problem-solving learning model. To design this media, 21 blind child characteristics, learning model, lesson plan and story concept of the game have been considered. After developing the proposed learning media, some experiments on blind students are conducted. Then, the results of the experiments are processed and analyzed based on qualitative method. They shows that scores, perspectives, and focus of users are good. It means that the proposed learning media provides a positive impact on the blind child. Moreover, guidance and direction to students are the important things that have to do when the media is applied. © 2020.

Affiliations

Universitas Pendidikan Indonesia, Bandung, Indonesia; Universitas Mulawarman, Samarinda, Indonesia; Tecnologico de Monterrey, Monterrey, Mexico

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